Determined to uncover the reasons why her grandfather spent the latter part of his life comatose, Kathy begins an investigation that will draw her into the underbelly of this allegedly respectable small town, only to find that the true key to the mystery might be the trauma of her own past. After discovering that her estranged grandfather recently passed away, journalism student and 90s biker girl Kathy Rain returns to her childhood small town for the funeral. Taking place in the mid-90s, Kathy Rain: Director’s Cut is a tale of investigating family secrets and confronting your personal trauma (while also fighting the supernatural). Does the extra content give the title new life, or is it pretty much the same game it was back in 2016? Original publisher Raw Fury seemingly felt the same way, greenlighting a “director’s cut” edition of Kathy Rain that boasts additional voiced dialogue, an expanded storyline, new puzzles, and revamped graphics. Though many enjoyed the game, they also felt that some plot points and characters were a little underdeveloped and rushed. That’s apparently what happened with the release of the 2016 indie point-and-click adventure game, Kathy Rain. When that happens, ideas are often truncated and things get cut so the final product can release on time. Whether writing a book, directing a movie, or producing a video game, the realities of time and budget can easily intrude on a creative vision. That’s certainly the case when it comes to commercial art. Sometimes, creativity means negotiating compromise.
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